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1.8b Changes

 
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PostPosted: Tue Feb 05, 2008 11:13 pm    Post subject: 1.8b Changes Reply with quote

-The revive system still has a problem in which sometimes your hero will not resurrect. The only way is to have a healer hero with a resurrection type spell do it. The next version will have an -revive command so you will be able to resurrect if the bug occurs.
-Flag visibility when dropped: the visibility region of 300 yd range arround the dropped flag now activates properly but does not dissapear (still bugged).
-The corruption spell from warlocks now lasts 15 seconds (5 seconds less). And the floating text should work correctly now.
-The Shadow Step ability now displays an red error message and does not drain mana if casted while not in stealth.
-The Create Health Stone spell now displays an red error message and does not drain mana if casted while allready having a Health Stone in your inventory.
-All resurrection type spells now display an red error message and do not drain mana if casted while no allied hero is dead.
-Hunters now have different pets: Polar Bear for Alliance Beastmastery Hunter, Thunder Hawk for Alliance Marksmanship Hunter, Shadow Wolf for Horde Marksmanship Hunter, Barbed Arachnathid for Horde Beastmastery Hunter.
-Pets now have a return ability.
-The Hammer of Justice ability has it's hot key changed to E.
-The item: Vampiric Strike had it's price adjusted to the correct sum of 1000 gold.
-The item: Death Knight Helm had it's price adjusted to the correct sum of 1500 gold.
-The size of Super Creeps has been reduced.
-The item: Tower Fixing Kit now costs 500 golg (500 g less).
-Some spells have been corrected and adjusted.
-New hero tooltips when selecting your hero.
-Rogues had the Slice and Dice ability replaced with Sprint and the critical chances reduced.
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